Game Genie Code Vault
NOTE: I made a few changes. First, I got rid of the categories and just lumped them all
together. Second, ones that were discovered by me are marked with an * because they're
probably not found anywhere else. Read on!
Last updated: April 23, 2006.
STAGEO - all enemies throw hammers! (use this for a challenge!)
VALLEY - enemies only move left.
KIPAXI - weird castle levels
OZTLLU - Mario mimes walking against the wind when you press A.
YPAIIU - always get 3 fireworks.
NAPSIN+AETVEN - once you get a fire flower, press B and all the enemies on the screen
die!
NNPOPK - Sky world - fall in a hole and get coins!
*KTIPEK - Black and white world except for pipes and trees are orange. Mario walks until
he reaches a pipe and is stuck.
*IIPOPK - Brick floor with no background
*NNINTV - Beep starts each level. Land music is the same, but no music plays in caves,
and a high-pitched never-ending beep in the water worlds.
*NATUTV - Slow Mario, jumping on enemies kills you!
*STYYLY - 1-1 has weird music. At the end of level 1-1, end music plays, game freezes.
*_TPAUL - Fill in space with different letters and you get a variety of different
squares as your background.
*POEYPO - Mario is invincible, but you can't see him!
*YEAAAA - This makes the stuff that happens in the PIGPOG code look normal. We're
talking weird stuff, background color changes, numbers flooding the screen, making the game
slow down a LOT. If at first, it freezes after a little bit, try it again because the stuff
it does is random.
AAGOPO - Mario can swim everywhere, and you start some worlds about 1/2 way thru. By
changing the first letter to P,Z,L, or G, you can adjust where you start the levels. If you
change the first letter to a "G", then you will start some worlds right next to the flag
pole! (and mario can swim!)
PAZSKO - Once you turn into Fire Mario, you will always be able to shoot fireballs, even
if you turn small again (until you die). Also, if you touch an enemy, it will make you
power-up!!
AETLTK - Jump as high as you want!
VVAANY - Timer counts up instead of down!! This code basically gives you as much time as
you want to finish a level. The longer you take to finish a level, the more points you get
at the end!!
VTTNYA Mario skates like gumby
VGANYA Mario always walks crouched down
VTLNYA Mario turns big when he walks
UATIUA Mario walks right thru enemies
VGANZA Little mario turns big when he jumps
VGANPA Big mario turns little when he jumps
VTLNGA When little mario walks, he turns big, little, big, little, big, little, etc...
NEPELA Play as Game Boy mario (everything is black & white).
NTPOLE Everything is offset by about 2 inches
NTPOLT Everything is different, plus castle is missing at end so Mario keeps walking
forever.
SSASSA Invincibility! Let an enemy touch you and see what happens.
PIGOAP Swim without water (you're always swimming)
*GAYSUK - On a ledge, get a running start and you can run off the ledge in mid-air!
UATIUE Invincibility! Mario walks right thru enemies.
TAZUIG Mario has some hang time when you jump while running normally
SSSAPE Drunk Mario.
AETLIK Super mega jump, standing start only. If you try to jump while running, you can
barely jump at all. But jumping when standing still, lets you jump as high as you want! If
you hold down the button for 3 minutes, Mario will keep climbing higher, and higher for 3
minutes! The clock even stops running! Then, if you let go of the button, it will take Mario
3 more minutes to fall back to the ground!
GETLYG Mario has semi lunar descent. This means that when you jump, you float back to
the ground instead of just droping. This code works for standing, running, or turbo running.
SYLOGK Mario swims instead of walking in all blue background worlds.
YETLYG Mario has variable jump heights. Sometimes he jumps high, sometimes low.
EAZLIT Mario can't shoot
ZZZLTT Permanent fire power
TELLEY Mario Falls up.
PEKEIE What happened to Mario???
PEKEIE-POGAAI-ZEKAEP What happened to Mario????
EAEAEA You can't see your lives. You can jump on turtles
KAAEPO You can jump on turtles multiple times.
AAZLGK Super mega moon jumps from a standing start.
PXTLLX-AATLGZ-SZLIVO Always stay small and you cant get hurt.
SXUASX Whenever you hit a box or break a brick it looks like it's still there.
NXUASX Whenever you hit a box or break a brick a green box appears.
VVVEEP Dark monsters and coin boxes don't flash.
PKAOZP Always stay mega invincible but sometimes you die when you beat a level on a flag
pole.
NNVKEE Monsters follow you but can't hurt you.
STATIO Sometimes Goombas act weird.
LUGLUG Mushrooms and stars lug around.
PEOAAA The game goes directly to Duck Hunt.
ZIOAAP Weird Mario but you can only move back and forth at one spot.
UEXLEY When you jump and hit something it appears in the sky.
GAUAXU "Cs" appear.
YAUAXU "Fs" appear.
OSLEXY Mushrooms stars and enemies fly! Fire flowers float!
ANTOSA - Ever have trouble remembering which pipes you can and can't go down? Well, this
code solves that problem! The pipes you can't go down are upside-down, the pipes you can go
down are normal.
PIATYP -Enemies can go thru pipes, walls, and blocks! Mario (as usual) can't go thru
pipes, walls, or blocks. This code really changes the way you play SMB.
TSPIIT All enemies are gone!
AALLEY Most enemies are frozen!
APZPVG Mixed up enemies
SEPPIS Long row of coin boxes
XVXOKK Different enemies
_KGEKG plug in anything at first part of code to change colors of bushes and pipes.
AUNYGP Enemies go wrong way and are in wrong spots sometimes
STAEXZ Weird blocks and coins
GAAGGA Falling coins
GOATSZ Goombas are weird when hit by fireballs
SUPEOZ Enemies are bowser, blocks don't disappear
GAPPOI 1 Koopa, reset pipes, no enemies in 1-1
GPPPOS Lots of koopas, reset pipes, strange background
GPPPOI More Koopas than the code GPPPOS gives
AKKOOT + IEEGGP + NULTKA Turns Enemies into Toad
POEISA Touching an enemy powers you up (and gives you 1000 points)
YSAOPE + YEAOZA "Level Select" code!! Lets you start on any world you want! Here is how
to get to the level select screen: When you first start out, you are in a new world (0-1)
and you have to finish this level to get to the level select screen. Here's how: Swim (yes
swim) past the first pipe you see and keep going until you see some water at the bottom of
the screen. Swim over the top of the blocks that are above the water, but not too far. Then
swim down and backwards a little to drop down through the little opening in the blocks that
lets you get to the bottom of the screen. This part is very important because if you aren't
at the bottom part of the screen, you won't be able to finish the level. Once you get to the
lower part of the screen, just keep going to the end of the level. When you get to the end,
it will say "Thank You Mario, but our Princess is in Another Castle". To get the game to
continue, you have to press "B". Now your at the "Level Select" screen! Just press "B" until
you see the world you want (at the top of the screen), and then press "Start".
LEAOGK Opens route to minus world! (at end of 1-2)
NTPOPT Almost a solid row of coin blocks and tubes in 1-1.
OLZPKG New underwater worlds
ASAENT + NTPOZT New underwater world
ASAENT New hidden world
OLAOKK New cloud world
NVPOKG New bonus worlds
NNPOKG New warp zone world
ONZOGG New secret world
PLLOVG New 1-1 world
VTPOZG Newer 1-1 world
PAAPIK New block world
NVAOGK New maze world
ZLAOKK New mystery world
PLAOKG New underwater worlds
YSAOPE+YEAOZA+SZLIVO World 0-1
YLAOKK + ILAPKK 6 or 7 new worlds! (always swimming)
AXAENT Invisible worlds. See how good your memory is.
ASTETE Play at night
EGAPEI - World 1-2 is weird. Enemies delayed, go in end pipe and begin over again.
TTPOZG 1-1 has stuff from other worlds.
TPPOZG 1-1 is very different and much longer than normal. Also, if you die, when you
come back, your at the flag pole, and after you jump on the pole, you keep on going past
lots of neat stuff, and then you fall down a hole and the game starts to freak out. (It's
never the same.)
SAGOOK The water level, only you don't swim. The coral is composed of the bricks, and
there are goobmas, turtles, and bullet bills. The background is the water, only light blue,
like sky. The pits are impossible to cross without a high jump code (since they were meant
to be swam over). I think after you get to the pipe, the next level crashes.
AAOPAK No back ground
YYOPAK Only clouds in back ground
GGOPAK Back Ground all mixed up
NEGATI Weird neon colors
AAPOTG Strange background
AAPOTK Fog, connected clouds
KGAEXO All green levels
EKGAIS Awesome colors!
SUPEOP Jungle and ice world
LOGOGG Level is a pit
EATOZS Never ending wall
APZPIG Background incomplete
APZPOG Definitely Weird levels
APZPUG Ditto. But weirder!
APZPEG Never ending water level
APZPYG Cool Background
TEGOGG Another maze world (stuck in 1-1)
ASAENP All worlds are very weird & different colors
YLAOKK Some new worlds. You get to swim in most of them.
ILAPKK Start at world 2-1 ? (only goes 2-3 levels)
KIIOZV Distortion of level one
PELAXY Jumbled land 1. A new world each time.
GEUAXU Jumbled land 2. A new world each time.
YYLAXY Insane Land!! Weird mario, jumbled pictures, crazy boxes, and ton more.
KALAXY Sappy Land, different every time.
POGAAI Dream land. The colors are like you are in water.
GPLEXY Weird monsters appear, trashy scenery, and mushrooms hide in their boxes.
AZLEXY Even crazier than the last code.
EEEEEP Green and blue ground.
OOOEEP Green and blue ground, plus their are invisible things an weird pictures.
XXXEEP Green and blue ground with some other weird stuff.
UUUEEP Lots of bubbles.
EETXXN scrappy screen.
GKIAEP Flash out game.
AKIAEP Crazed flash out game!
GEIZVY The screen moves slow when you try to go somewhere.
TIOKAP Weird monsters, no points, and bricks don't break!
YSXKAP Less monsters and there are some hidden blocks.
EEEKAP Almost no monsters, and no moving platforms.
IPEAEP Crazy lines.
YPEAEP Very weird blue zero level, you die right away.
YEKEIE It's hard to play, there are earthquakes, weird monsters, and the pictures are
messed up.
EAOPXK The wrong monsters are there and you can't go down pipes or up vines.
EAOPXG A little bit better than the last code.
GYAEVO Coocoo colors.
ZZKAEP The beginning of each level is crazy and the monsters are weird.
ZEKAEP Illusion land.
OXZAEP Checker town.
ZGKAEP Mario looks weird and the level goes crazy.
ZIGAEP Mega purply crazed level.
SIKAEP Super crazy level and you can jump high from turbo running.
OTYAEP Color change.
YETANE Black'n'Blue world.
NNNEEP Fake boxes and weird monsters.
VTLNKA It rains "200 point" icons
AEPOXL No holes to fall into.
*ZIPIES - Fall in front of the ground and die. Useless.
AITOSA Mario walks past castle at end of 1-1 and keeps on going forever
STPONE All
castles are missing, but game still plays normally.
NTPOLS After the first pipe, mario keeps on going forever (no obsticles).
YYTOZA Start with over 155 lives
PIGPOG This is a really great Game Genie code that results in all sorts of fun and
random errors, but the graphics remain clear and normal. Princess toadstool as an enemy,
Koopa on 1-1, Squids on land, etc.
APZPXG No Ground, no Time!
SVPOUU Most holes are gone
SANAPO Play with the game paused.
SUEISA Mario thrives on enemies
OKZAPO Every button pauses
TVVOAE Circus music when you are outside!!!
IVVOAE COOL music.
XUYLNN When Mario jumps, he dies.
YNAOPO Time starts at 150 instead of 400 (plus about 30 seconds of invincibility at the
start of every life).
LEAOPO Time starts with one extra minute (460 instead of 400).
LXAOPP Time starts at 600 instead of 400 (plus about 10 seconds of invincibility at the
start of every life).
GVAOPP Time starts at 995 instead of 400 (plus about 20 seconds of invincibility at the
start of every life).
STPENT X-ray vision (bizarre). Shows where hidden blocks are.
PLZOKK Start at 2-1 ??, then it goes to 1-2. (use with PIGOAP).
ZZZSSO Invincibility
EEESKA Plow enemies over
GANINE Power up on all enemies
PEPPIS Nothing except background and enemies
PPPPPP Inside music outside no music inside
EEPPIS Rearranges everything, 2 flag poles
IEPPIS Rearranges everything, 8 flag poles
TEPPIS Lots of coin boxes, 8 flag poles
KYGATI Cut off numbers
OZGATI Split off numbers
OKZAPI Shoot fireballs when small, every item is princess' body, which is invincibility
KAAAEE Doesn't show lives
KILLEX Mario runs in place
AIIYYY Play without music
EATOZP/EATOZO Not much. Just Mario drops in from the sky instead of starting on the
ground.
OPEALY It says time out each level!
YYPPPP Wrong music.
KAEPYO Water music all the time.
PTEPYP Dungeon music all the time.
YYAPYO Koopa castle music all the time.
TPEPYO Star man music all the time.
GGAOAP There is usually no music.
STANLY Jazzed up back ground music.
TZEPYO Low back ground music.
ZZAYGN Beepy music.
STPYYY Flat music
AVVOAE Koopa castle music when you are outside, not in a dungeon or a water level.
GVVOAE Dungeon music when you are outside, not in a dungeon or a water level or a
castle.
TVVOAE Circus music when you are outside!!!
IVVOAE COOL music.
STINLY The music changes.
STONLY The music starts and stops.
STLNLY Crazy space jazz!
PPOLXY Strong wind current forward you, press "B" to stop sliding.
YPOLXY Strong wind current against you.
OZOLXY Slippery ground, strong wind current
forward and you can increase the wind speed by holding down "B".
PPOLXY Mega fast wind current forward and you can't press "B" to stop!!
EYOTIO
Monsters walk through things and some are trapped in invisible force fields.
IIAAEO
Sliced up level.
IIAAVO Moldy land!
IIAAZT Always look like fire Mario.
EAOPZT Lots of huge holes and invisible objects, just like a new level.
AAAEEE Green letters.
LYOPEK Start in the flooded world of level 4-1!!
OOOPEK Cloud world!!! Very cool!!
POOPEK No background scenery.
PNVKEE Monsters sneak up behind you, appear out of
nowhere, and fall out of the sky!!!
AAATIO Nothing moves but Mario
OOOTIO Enemies don't die when you hit them from under a brick.
LLULEY Enemies are fast.
OYULEY Mario is slow and enemies can't move.
POULEY Crazy jumping, very hard to control!
ITVOAE Start the game big so when you get a mushroom you turn small!!
TIEEZT Start the game as grey Mario!!!
NOSKIP Ply in an out of order mix up land.
LOPTNL Goomba's have mouths on their heads!
SENESO Mario goes color blind when he gets a mushroom.
TEAPYE-IPEPYE-SOAPYA The
pictures are printed on the screen like a printing press!!
POGAAG The title screen is
smashed into a pile and floats accross the screen.
OYUASX Glowing coin boxes!!
XXUASX Whenever you hit a box, a dumb math problem appears.
EPPALX Green squares are everywhere.
AEAZVY When ever you move backwards the pictures change.
PAOEPO The game is faster.
STPTVI Crazy exploding fire balls!
STVOZP Always jump out of the sky at each level like in Mario 64.
ISKVGY Goomba's melt when you jump on them.
PLEEPO The demo starts fast.
SKIEPO The title screen is crazy and coin boxes explode.
NKIINO When you jump on an enemy he goes in the sky.
AUNTLY Mushrooms float away slowly.
AUNTIE You can't get mushrooms.
AUNTLX Invisible guys and you can't get mushrooms.
AUNTXY Mario's feet spin when he runs off of a platform.
APYEVY Billions of points for each coin!!
OOOLPI A few distortions
NSSIEE Once you smash a Goomba you can kick it like a turtle shell!!
YIGKIN More Goombas.
SANAPP When you press pause you can still move around while everything is frozen!!!!
LUILUI Mushrooms make you invincible!!!
LAVTNL Goombas are in half.
LUVPOE There are green bricks on the pipes that you can go down.
ITVOAE Start the game big.
Codes discovered by:
Me, Flash, Tony Henderson, Rick N. Bruns, Kris Smith, Mike
Caron, Zeke, Sean Lacey, Andrew McKown, Mike Caron, Russell Latterman, Andrew M